animated hand drawn relicblade logo

Overview

  • Hobby Game: Relicblade is a miniatures game. Players collect, build, and paint detailed model kits of the heroes and villains of their world.

  • 2-4 Players: Relicblade is a head-to-head adventure game for between 2 and 4 players. (Solo/coop modes exist)

  • 30 Minute Games: Games generally last around a half hour.

  • 4-6 Minis Per Player: Each player commands a party of adventurers. Full size games are 100 points, and most heroic characters with an upgrade are around 25 points.

  • Dice and Ranges: Relicblade uses six-sided dice and measures ranges in inches.

  • The Battlefield: Games play on a 2’x2’ play area. Gameplay is greatly enhanced by terrain features built from model kits or from scratch.

Learn to Play Relicblade!

illustration of relicblade game setup
relicblade billman eating a sandwich before the big game

Characters

Characters are represented on the table by detailed miniatures and on character cards.

Character Cards

sample relicblade character card

Character cards describe the character’s stats and abilities.

Upgrade Cards

sample relicblade upgrade card

Characters gain new skills and equipment through upgrade cards.

Character Activations

Relicblade is played over a series of rounds. Each game round is broken into three phases, the initiative phase, the activation phase, and the recovery phase.

The bulk of gameplay happens during the activation phase. During the activation phase, players take turns activating one character at a time until all characters have been activated.

Action Dice

When characters activate, they generate a pool of Action Dice or AD. They then spend these dice to perform actions.

Action Dice represent effort over time. Characters with more dice can get more done during a combat round than characters with fewer dice. When an action die is rolled it represents how well the character did at the action.

Performing Actions

To perform an action, the player chooses an available action, determines the difficulty, rolls the required number of action dice, and adds the result. If the sum of the rolled dice meets or exceeds the difficulty, the action is successful and the action’s effects are resolved.

Actions

Characters spend Action Dice to perform actions during their activation. The details of an action are described in action bars.

With the exception of Movement, actions can only be performed once per activation.

Relicblade questing knight versus berserker pig

Basic Actions

Relicblade rules reference basic actions card

All characters in the world of Relicblade have access to basic actions.

These actions are extremely important, fundamental game mechanics.

Move Actions

Characters traverse a dangerous world using move actions. Move actions may be performed multiple times per activation.

Relicblade battle pig walking animation

Combat

Relicblade battle pig brutal charging

As an adventure battle game, combat is a major part of Relicblade.

Engagment

Relicblade questing knight illustration

Combat Actions

Relicblade battle pig warlord attacking knights

Tactical Situations

Activation and Combat Example

1. The Knight begins his activation with four AD.

2. The Knight spends one AD to move closer to the unsuspecting pig.

3. The Knight spends one AD to move closer still. The movement ends engaging the pig, resulting in a charge. The Knight may now use the bonus die from the charge to make an attack action.

4. The Knight chooses to use his charge die and another AD to perform Vicious Strike. Vicious Strike is difficulty 7 and requires the use of two AD.

5. The Knight decides to use his focus action to roll three AD, nearly guaranteeing success. The Knight rolls all three dice and hits with a 7. That was a close one.

6. The Knight rolls a damage challenge die and adds the damage bonus. He rolls a 4 and adds 5 for a damage total of 9.

7. The Shield Pig rolls a defense challenge die and adds his armor bonus of 2. He rolls a 2 and adds 2 for a defense total of 4.

8. The Shield Pig subtracts his defense total from the damage total and suffers the remaining five damage. When the final health box is marked, he is disabled, and ignores any excess damage.

9. The Knight has spent all of his action dice and his activation ends. The disabled pig remains in play until he is damaged again. During the recovery phase it is possible he will stand back up, ready to fight.

Start Playing Right Now!

Relicblade is extremely fun and there’s no better way to learn than to play yourself!

Download the FREE Relicblade Print and Play Demo right away to experience the game for yourself!

Relicblade Quickstart Demo
$0.00

Start playing Relicblade today!

Print the quick start guide, grab some dice, assemble the paper minis, and you've got yourself an awesome Relicblade demo. Learn why Relicblade is your new favorite adventure battle game! Fast to learn and fun to play. 

Once you figure out how great this game is, make sure to buy everything related to Relicblade so I can keep making this 100% independent miniatures game. :)

Check out the Start Collecting page for more info!